Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in video games, films, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.
London, UK London is the capital and most populous city of England and the United Kingdom. Standing on the River Thames in the south east of Great Britain, London has been a major settlement for two millennia. It was founded by the Romans, who named it Londinium. London's ancient core, the City of London, largely retains its 1.12 square-mile (2.9 km-squared) medieval boundaries. London is a leading global city in the arts, commerce, education, entertainment, fashion, finance, healthcare, media, professional services, research and development, tourism and transportation. It is the world's largest financial center. London has a diverse range of people and cultures, and more than 300 languages are spoken in the region. The capital is a pixel powerhouse with more than 500 games companies, the largest games industry hub of its kind in the UK. Some of the biggest worldwide successes, such as Football Manager, Monument Valley, the Batman Arkham series and huge free-to-play mobile titles are all made in London.