Lead Gameplay Programmer The lead gameplay programmer works closely with other lead designers to conceptualise playable elements and oversee the execution and implementation of those elements into the game engine. This may include level layout, event scripting, balancing, pacing, and tuning. At inception, this person is heavily involved in brainstorming and overall game design. They offer creative input in collaboration with game writers and develops design documentation.
Malmö, Sweden Malmö is the capital and largest city of the Swedish county of Scania. The Malmö Metropolitan Region is home to 700,000 people. Malmö has undergone a major transformation with architectural developments, and it has attracted new biotech and IT companies, and particularly students through Malmö University, founded in 1998. The city contains many historic buildings and parks, and is also a commercial centre for the western part of Scania. In Sweden’s third-biggest city, games are something that are taken seriously. Massive Entertainment, part of Ubisoft has well and truly put Malmö onto the map.