Lead Game Designer The lead game designer takes nebulous concepts jotted down in brainstorming sessions and fashions them into clear, concise design documentation for game locations, characters, rules, story, objects, interface, and modes. This person works closely with artists and programmers to methodically map out each integral element during preproduction. The lead game designer is supervised by the creative director and oversees a larger design staff consisting of specialists who concentrate on one area: levels, missions, combat, cinematics, and systems.
Stockholm, Sweden Stockholm is the capital of Sweden and the most populous city in the Nordic countries; 952,058 people live in the municipality. The city stretches across fourteen islands where Lake Mälaren flows into the Baltic Sea. Just outside the city and along the coast is the island chain of the Stockholm archipelago. The area has been settled since the Stone Age, in the 6th millennium BC, and was founded as a city in 1252 by Swedish statesman Birger Jarl. It is also the capital of Stockholm County. Stockholm is the cultural, media, political, and economic centre of Sweden. Stockholm also features a video game museum called Spelmuseum. One out of 10 people worldwide has played a video game from Sweden. Sweden’s video-game boom in the last half decade is one of the biggest success stories in the industry, fueled by a talented and creative workforce and the fruits of years of government support for education and technology. The country boasts the second-highest concentration of video-game studios per capita in the world.