Lead Game Designer The lead game designer takes nebulous concepts jotted down in brainstorming sessions and fashions them into clear, concise design documentation for game locations, characters, rules, story, objects, interface, and modes. This person works closely with artists and programmers to methodically map out each integral element during preproduction. The lead game designer is supervised by the creative director and oversees a larger design staff consisting of specialists who concentrate on one area: levels, missions, combat, cinematics, and systems.
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