Lead Economics Designer The responsibilities of the lead economics designer include creating and managing the virtual economy by defining an original currency and devising the process by which goods in the game are priced. This involves both creative and critical thinking that combines quantitative and qualitative valuation of virtual products versus the impact on the player’s overall experience and continued interaction with the game. The lead economics designer must build methods by which inflation and deflation are measured and assess findings to determine price adjustments.
Malmö, Sweden Malmö is the capital and largest city of the Swedish county of Scania. The Malmö Metropolitan Region is home to 700,000 people. Malmö has undergone a major transformation with architectural developments, and it has attracted new biotech and IT companies, and particularly students through Malmö University, founded in 1998. The city contains many historic buildings and parks, and is also a commercial centre for the western part of Scania. In Sweden’s third-biggest city, games are something that are taken seriously. Massive Entertainment, part of Ubisoft has well and truly put Malmö onto the map.