Gameplay Programmer Though all programmers add to the content and experience that a game provides, a gameplay programmer focuses more on a game's strategy, implementation of the game's mechanics and logic, and the "feel" of a game. This is usually not a separate discipline, as what this programmer does usually differs from game to game, and they will inevitably be involved with more specialised areas of the game's development such as graphics or sound. This programmer may implement strategy tables, tweak input code, or adjust other factors that alter the game. However, many of these aspects may be altered by programmers who specialise in these areas (for example, strategy tables may be implemented by AI programmers). A gameplay programmer is a programmer who will be responsible for code that directly touches on the game experience. That is, the programmer will be responsible for constructing the games, rather than engine or larger game systems.
Malmö, Sweden Malmö is the capital and largest city of the Swedish county of Scania. The Malmö Metropolitan Region is home to 700,000 people. Malmö has undergone a major transformation with architectural developments, and it has attracted new biotech and IT companies, and particularly students through Malmö University, founded in 1998. The city contains many historic buildings and parks, and is also a commercial centre for the western part of Scania. In Sweden’s third-biggest city, games are something that are taken seriously. Massive Entertainment, part of Ubisoft has well and truly put Malmö onto the map.