Game Engine Programmer Game engine programmers create the base engine of the game, including the simulated physics and graphics disciplines. Increasingly, video games use existing game engines, either commercial, open source or free. They are often customized for a particular game, and these programmers handle these modifications. The engine programmer contributes to the design, addition, and modification of code and features that are built to enhance performance within a video game’s engine. This person works under the supervision of the engine lead and engine director to optimize memory and CPU capability, and to exploit the potential of current console platforms. Typical engines that may be used are Unity3DS, Unreal Engine 4 and Cryengine.
Paris, France Paris is the capital and most populous city of France, with an area of 105 square kilometres (41 square miles) and a population of 2,206,488. Since the 17th century, Paris has been one of Europe's major centres of finance, commerce, fashion, science, music and painting. Paris is especially known for its museums and architectural landmarks: the Louvre was the most visited art museum in the world in 2016, with 7.4 million visitors. Paris' monument-lined boulevards, museums, classical bistros and boutiques are enhanced by a new wave of multimedia galleries, creative wine bars, design shops and tech start-ups. Some 30 million French people (52% of them women) play regularly, making them the largest gaming community of any European country, and only American developers produce more games. Ubisoft, Quantic Dream, DONTNOD Entertainment and Gameloft are amongst the largest game studios in Paris.